Warner Brothers Games, Inc. is looking for a talented and highly motivated Concept Artist to help us visualize the future of high-end mobile games. We are pushing the boundaries of the mobile hardware, and need a Concept Artist to help visualize a wide array of products in a wide variety of exciting Warner Bros. IP.
The Concept Artist will work with the Art Director to create a library of pre-visualization art that will help shape the overall look of the game. This work will cover multiple art styles and encompass both characters and environments. Towards the end of a project, they may chip in to help create textures and other assets that fit their skills.
Creating pre-visualization of art 2d/3d art assets for pre-production and production.
Painting textures for use in game.
A demonstrable background in traditional art and art history is preferred.
At least 3 years progressively complex industry experience within discipline.
At least 2 titles from pre-production to ship, as an on-site member of a development team.
The candidate must have an expert level understanding of Color theory, Perspective, and Anatomy, as well as a firm grasp on dramatic lighting for games/film. They should also be able to demonstrate an ability and willingness to work in multiple styles, from photo-real to highly stylized.
A background in, or experience with Architectural design for games
A background in, or experience with Entertainment Design.
A background in, or experience with Product Design.
A firm, demonstrable understanding of how 2D designs translate to 3D spaces.
Experience painting in game textures.
Experience doing production level 3D work.
Visual storytelling – storyboarding for cinematics or to mock up game play scenarios.
Please tell this employer you found the listing at FilmConnx.com.