Job Summary:

Works with the technical leads to fulfill the production designer’s vision of a film

Creates architectural and organic looking models and environments, using both manual and procedural techniques

Reviews and revises work with the production designer, technical leads and director

Creates clean and efficient assets, and supports downstream departments

Produces clear and concise documentation as necessary


A strong understanding of composition, form, physical motion, weight, balance and texture is required

Experience with high-end modeling and animation systems such as Maya, Modo, XSI, Houdini or 3DStudioMax is required

Experience in film, video games, architecture or other graphics production experience is strongly preferred

Good written and verbal communication skills are required

Must be able to work alone or collaboratively, often with multiple tasks and under deadline pressure

Must be able to follow art direction but also demonstrate initiative

Skills in both areas – modeling and set dressing – are a strong plus

Skill and experience in one or more other areas of CG production: layout, shading, lighting, FX, and/or rendering is a plus

Programming skills in a scripting language (e.g. Mel or Python) are a plus

Education in Art, Architecture, Computer Science or Photography is preferred

For Modeling Positions:

Modelers may be required to rig set elements, so rigging skills are a plus

Skill and experience in Maya, nCloth and Mudbox is a strong plus

Some knowledge of shading is a plus

Some knowledge of Houdini is a plus

For Set Dressing Positions:

Skill in the construction of various environments, both architectural and organic

Ability to refine a shot’s composition by adjusting the sets elements to camera

Strong compositional skills and an awareness of how to support story though set design

Ability to follow art direction and independently solve creative problems

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